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1

16mm film

A now obsolete medium for the delivery of educational films, replaced firstly by videocassettes and now DVDs.

3

35mm slides

A medium for projection of high quality still images, typically for speaker support, although also capable of synchronisation with a soundtrack. Now almost obsolete, superceded by the projection of images directly from a computer.

A

Audio cassette

A device for recording and playing back analogue audio. Playable from hand-held devices, stand-alone players, hi-fis and car stereos. Now largely superceded by CD Audio and digital computer files.

B

Blackboard

A reusable writing and drawing surface used by teachers in the classroom. Words and diagrams can be prepared in advance of a class or written/drawn in response to real-time classroom activities.

Blog

A blog (shortened form of web log) is an online journal. In a learning context, a blog can be used by learners as a way to reflect on their learning experiences. Depending on how the blog is configured, the postings may be available to be read by fellow learners and/or tutors, who can then add their own comments to any posting. A blog may also be maintained by a tutor, to provide an ongoing commentary, reflecting on events occuring during a course.

C

CD-Audio

CD-Audio is a device for playing back digital audio tracks. A CD-Audio disc can contain up to 99 tracks with a maximum total duration of about 72 minutes. Can be played back from a hi-fi, a car stereo or a computer's CD-ROM drive. In a learning context, CD-Audio has one simple purpose - to play back audio, in particular speech or music.

CD-I

A specialised form of CD-ROM developed by Philips as a means for delivery of interactive multimedia material, including games and educational programmes. Launched in the early 90s, CD-I never took off on a widescale basis and has been discontinued.

CD-ROM

CD-ROM is a read-only digital data storage medium that can contain any types of computer file, just like a standard computer hard disk. In a learning context, CD-ROMs are typically used to store interactive self-study materials and multimedia files. Maximum capacity is about 720K.

Chat room

Chat rooms provide synchronous communication capabilities for large numbers of users within the context of a web site. Most Internet chat rooms are open to all comers, but in the context of a virtual learning environment (VLE) or learning management system (LMS), access is usually restricted.

Dialogue in chat rooms is usually restricted to text and sometimes emoticons (little pictures representing different emotions).

Chat sessions can be usefully employed in online, distance learning courses to allow for real-time group collaboration.


D

DVD Video

DVD Video is a device for playing back high quality digital video along with its accompanying soundtrack. DVDs have much greater capacity than standard CDs, which makes it possible for entire feature films to be contained on single discs. Interactive capabilities make it possible for users to access segments of content by selecting from on-screen menus. In a learning context, DVD Video is likely to be used as a simple video playback medium, but could also be configured as an interactive device.


DVD-ROM

DVD-ROM is a read-only digital data storage medium that can contain any types of computer file, just like a standard computer hard disk. DVD-ROMs benefit from the increased capacity of DVDs over standard CDs but fulfil essentially the same purpose. In a learning context, CD-ROMs are typically used to store interactive self-study materials and multimedia files.

E

Electronic whiteboard

An interactive whiteboard is a writing surface which can capture writing electronically with the aid of a computer. Some interactive whiteboards also allow interaction with a projected computer image.


Email

Email is the classic means for asynchronous online communication. Emails used to be constrained to plain text, but can now be formatted using HTML (Hypertext Markup Language), allowing emails to have much of the functionality of web pages. Any type of digital file can be appended to an email as an attachment. Emails have obvious applications for tutor-learner and learner-learner contact.


F

Face-to-face large group interaction

Face-to-face large group interaction (such as a seminar or conference) is typically facilitated and run in special meeting facilities.

Face-to-face one-to-one interaction

One-to-one face-to-face interaction may be facilitated (by an instructor/coach/mentor) or unfacilitated (when two learners work together as a pair).  The interaction can take place on-job (in a work setting) or off-job (such in a meeting room).

Face-to-face small group interaction

Face-to-face, small group interaction may be facilitated or unfacilitated. It may take place in a classroom or any other setting.


Flash

Flash is an application from Macromedia (now part of Adobe), that is used primarily to add animation and interactivity to websites, without placing heavy demands on bandwidth. To view Flash in their browsers, users must have the correct version of the Flash plug-in installed on their PCs. Flash 'movies' can also be played back as stand-alone applications outside of a browser in an offline mode.

Flash is well suited to the display of interactive, multimedia educational materials.


Flip chart

A flip chart is a pad of large paper sheets on a stand. Teachers can use flipcharts to capture and present issues or concepts, to record contributions from the group, to display diagrams, etc. Groups of learners may use flipcharts to record the outputs from a syndicate group activity.

Forum

A forum (or 'notice board', 'message board', 'bulletin board') provides a means for groups to collaborate asynchronously online. Tutors and/or learners can raise new topics or 'threads' by making a posting, to which other members of the community can then respond. Forum postings are usually textual, but can include images and attachments. Forums may be used to provide technical support, as notice boards or as ways of initiating all sorts of group activities.

I

Instant messaging

Instant messaging is provided through one of a number of messaging applications (Windows/MSN Messenger, Yahoo! Messenger, Google Messenger, AOL Messenger, etc.). All parties to the discussion must be using the same messaging application. Unlike a chat room, discussion is constrained to a user's pre-defined contacts, with whom the user can communicate whenever the messaging software detects they are online.

Although most instant messaging is in text, it is becoming increasingly common for communication to be extended to voice (see 'VOIP') and picture (with the aid of a webcam).


Interactive television

Interactive television provides the same capabilities as traditional, analogue television but is also capable of delivering highly interactive multimedia programming including games and quizzes. Interactive television can be delivered off-air (as with Freeview), by satellite or fibre-optic cable.


N

Narrated PowerPoint

See also 'PowerPoint presentation'. A narrated PowerPoint presentation is a sequence of slides created using Microsoft's PowerPoint application and augmented with a voiceover for download and playback online as stand-alone learning content. Sometimes special software is used to convert the end result into Flash format, which compresses the file size significantly.

O

Overhead projector slides

A medium for projecting still images on a screen. OHP slides can be drawn by hand using felt tip pens, produced with a photocopier or generated using a computer printer. Unlike 35mm slides, OHP slides are placed on the projector manually, one-at-a-time, but have the advantage that they can be created in real-time or revealed gradually through the removal of a mask. 

P

PDF files

PDF (Portable Document Format) is a digital format for distributing documents created using a wide variety of applications (Word, Excel, Access, Quark, etc.) without the user needing to have a copy of these applications. To view PDF files, users need a copy of Adobe's free Acrobat Reader. To create PDF files requires a full version of Acrobat.

In a learning context, PDF files are most typically used to publish Word and desktop-published documents online for learners to download and print.


Podcast

Podcasts are recordings of radio programmes, interviews or monologues, made available in MP3 or similar audio formats for playback on portable music players such as iPods or on PCs. Using news reader programs and music software such as iTunes, users can have new podcasts from selected sources automatically downloaded and copied to their portable players.

Poster

A relatively large printed sheet for display in a classroom or other public place.

PowerPoint presentation

PowerPoint is a Microsoft software application for the design and delivery of speaker-support slides. With more than 300 million users worldwide and 30 million PowerPoint presentations delivered each day, Microsoft now dominates this market. PowerPoint was originally designed for the creation of 35mm and OHP slides, but these days the slides are typically projected directly from a computer.

In an educational context, PowerPoint can be used as a means for teachers to support their classes with visual aids, and as a way for students to present the results of their projects. PowerPoint slides can also be used as stand-alone handouts and reference material.


R

Radio

Radio is a medium for delivering live or recorded audio material off-air. In a learning context, radio could be used as a means for transmitting educational programming or as a stimulus for informal learning.

Recorded telephone messages

Recorded telephone messages play back automatically when a telephone number is rung. Could be used in a learning context to provide access to any type of audio teaching material. With more sophisticated programming can also be used as a means for assessment, with pre-recorded questions answered by pressing keys on the telephone keypad.

S

Simulator

A simulator is a device used in training to reproduce the conditions of the working situation, enabling tasks to be learned and practised safely and economically. Common examples are flight and driving simulators.


SMS messaging

SMS is a simple text messaging application for mobile phones, allowing users to communicate asynchronously over mobile networks. SMS messages can be entered manually on the telephone keypad or generated by a computer program. In a learning context, SMS messaging has been used to a limited degree as a means of contact between teachers and students, and between students and other students.

Streaming media

Streaming is a technology for delivering audio and video in real-time on web sites. Rather than users having to wait for large audio and video files to download before they can be played back, streaming allows playback to commence almost immediately. Streaming media solutions are provided by Microsoft (Windows Media Services), Real Systems (RealServer), Apple (Quicktime Streaming Server) and Adobe (Flash Media Server).


T

Teleconferencing

A way for more than two participants to engage in a telephone conversation, using mobile phones or land lines. Requires the support of a teleconferencing service that allows multiple participants to join a call. Could be used in a learning context for any kind of real-time group activity that does not require face-to-face contact.

Television

In its non-interactive form, television is a medium for delivering live or recorded moving pictures and sound off-air or via a DVD or VCR. In a learning context, television can be used as a means for transmitting educational programming (a la the Open University) or as a stimulus for informal learning.

Text book

A printed book containing formal learning content.

The real world

'The real world' means, in this sense, away from formal learning settings and media. It provides the backdrop for all our informal learning as well as opportunities for project work.


Two-way telephone communication

Standard voice communication between two parties using land lines or mobile telephones. In a learning context, could be employed to allow tutor-learner or learner-learner contact.

V

Videocassette

A means for recording (with the aid of a video camera) and playing back (through a television) video material with accompanying soundtrack. Most videocassettes record in the analogue VHS format, although a variety of specialist, digital formats have evolved in recent years for integration into digital camcorders. In a learning context, videocassettes are most likely to be used for recording student role-plays, presentations and similar activities for subsequent playback with feedback or for recording TV programmes off-air. As a pure playback device, videocassettes are gradually being superceded by DVDs and online video streaming.

Videodisc

Sometimes known as 'laserdisc'. Now largely obsolete, videodiscs are 12" analogue, laser-read devices, used primarily for the display of video material with accompanying soundtrack, but also capable of displaying still images. Videodiscs can be used on a stand-alone basis or connected to a computer to permit what used to be called 'interactive video'. A videodisc can store 36 minutes of video and stereo audio per side or more than 50,000 still frames.

Virtual classroom

A virtual classroom is form of web conferencing that integrates many real-time online communication facilities, including text chat, slide presentations, audio/video conferencing, electronic whiteboards and application sharing. Virtual classrooms differ only marginally from mainstream web conferencing, in that they integrate with learning management systems and can provide features such as interactive questions, activities in syndicate groups and evaluation forms.

Virtual classrooms can be used to host one-to-one coaching, small group discussions, classes and seminars (often labelled as 'webinars'). Sessions rarely last longer than an hour.

The most popular virtual classroom packages are Centra, Interwise, Webex and Microsoft LiveMeeting and Breeze.


Vodcast

A vodcast is a piece of video made available in for playback on portable media players such as the new video iPods or on PCs. Using news reader programs and music software such as iTunes, users can have new vodcasts from selected sources automatically downloaded and copied to their portable players.

VOIP

VOIP (Voice Over Internet Protocol), also known as Internet telephony, is a form of instant messaging (see separate entry) in which parties communicate with each other online using voice, avoiding telephone call charges. The most famous VOIP program is called Skype.

W

Web conferencing

See virtual classroom.

Web pages

Web pages are documents which form the building blocks of web sites and, in a wider context, the World Wide Web (or intranets). They are formatted using HTML (Hypertext Markup Language). Web pages can include text, images, audio, video, animation, links and forms.  The capabilities of web pages can be further extended by the use of JavaScript (program code embedded in the HTML), Java applets (add-on programs) and plug-ins, such as Flash. Web pages can be created in advance of their use or generated on-the-fly by computer programs residing on the web server (the computer that hosts the website).


Webinar

A webinar is the online equivalent of a seminar, typically hosted in a virtual classroom (see separate entry) or using generic web conferencing software. A typical webinar allows a speaker to communicate in voice, with supporting visual aids and sometimes video. Participants are able to interact in a variety of ways, including text chat, polls, surveys or voice.

Whiteboard

A reusable writing and drawing surface used by teachers in the classroom. Words and diagrams can be prepared in advance of a class or written/drawn in response to real-time classroom activities.

Wiki

A wiki is a website containing information that is created and maintained by the website's users. A wiki may be used in an educational context as an environment to support group collaboration or as a repository for the research findings and other outputs of individual and group assignments.

Workbook

A book that contains activities for learners to complete as well as learning material. Typically learners complete these activities by writing directly into the book. Answers may be printed at the back of the book.


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